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From |
Date |
Message |
248. | Enker | Jun 5, 2020 | Multiple sphere colors have been reestablished. Any weirdness that crops up, such as pink spheres (the debug color), red and blue spheres not registering on the travel list, and so forth, let Enker know. |
247. | Enker | May 31, 2020 | A fast travel system has been implemented for the Aethyr spheres! Simply touch one to register it in your player data, then at any other one you should be able to travel back to it. Any issues, bugs, etc., let Enker know. |
246. | Enker | May 28, 2020 | Redid the status effect back end. Any weirdness, let Enker know. |
245. | Enker | May 23, 2020 | Staves have been added to the Caller tree weapons usable list! |
244. | Enker | May 9, 2020 | A lot of the backend for how accuracy and absorb was messed with. If anything screws up, let Enker know, and he is so, so sorry. |
243. | Enker | May 7, 2020 | All White Mage buffs as well as Time Wizard's Haste and Young have had their effectiveness doubled and their duration set to 120 (about 4 minutes or so, because it's weird); most were 60, or 2 minutes, while Young had a meager duration of 45. Any issues that arise, let Enker know. |
242. | Enker | May 3, 2020 | Enker overhauled the structure of the ability backend. Any bugs that crop up, let him know. |
241. | Enker | Apr 25, 2020 | Elements backend has been overhauled. Any bugs or other weirdness which crops up, let Enker know. |
240. | Enker | Apr 25, 2020 | WHM tree now has holy (formerly good) elemental spells available once more at the appropriate tier! Any issues arising (such as needing to change good-elemental effects to holy-elemental effects), please notify Enker. |
239. | Enker | Apr 24, 2020 | Added more distinct coloring for healing/damage in the HP/SP report. Also, changed the display to show it as MP rather than SP. Also, removed the nasty spinfist desperation move from mobs (players still have a chance to use it at 25% HP or less). |
238. | Enker | Apr 21, 2020 | Enker added the alternate names/ids display from the consider command to identify. He also removed the combat and attacker checks from focus. That may allow for preparatory tactics going into fights with more than one mob. |
237. | Enker | Apr 15, 2020 | Class restrictions on Fighter's Twohands ability have been lifted. You may now, for example, wield a hammer twohanded in White Mage with Fighter secondary (provided you've gotten it to 25 and gotten Twohands, of course). |
236. | Enker | Apr 7, 2020 | Added defend command, for those moments where something's incoming that you can't possibly do anything about and aren't doing anything else at the time. Also, buffed Accumulate's power_up effect from 10% to 15%. |
235. | Enker | Oct 17, 2019 | Two decades after his supposed demise, the Squidmage King has returned seeking vengeance! He is rumored to be found in a waterlogged cave in U'tama, the forest east of Pravoka. Thanks to Fairan for braving that cave and pointing out the room he should've been in. |
234. | Enker | Oct 10, 2019 | Bears bought at the Tycoon pet shop should no longer explode (for the time being, at least) when you change your class at a sphere. The pet shop itself may still be a bit buggy. |
233. | Enker | Apr 26, 2019 | Pravoka now has, in the first Main Street room, paths to the east and west, leading to near the armor shop and...near enough to the bounty shop respectively. Hopefully this makes navigating that town somewhat easier. |
232. | Enker | Apr 20, 2019 | Enker updated Coneria and Baron item shops accordingly. |
231. | Enker | Apr 20, 2019 | Warpstones, cure3 potions, cure4 potions, strength potions, and dexterity potions have been added to Coneria's item shop. |
230. | Enker | Apr 20, 2019 | Added in warp stones, one-use items which can take you to your savepoint, and made them available in the Narshe and Tycoon item shops. |
229. | Enker | Apr 13, 2019 | Added 'fight' and 'attack' as global aliases for 'kill'. |
228. | Tim | Mar 11, 2019 | I added the beginnings of some GMCP stuff. It sends out-of-band messages about your HP and experience and levels and whatnot, without your game client having to recognize and grab it from your prompt or command output. If you're using Mudlet then you can do 'gmcp client' and it will retrieve a simple plugin that makes some status bars in the corner with HP/SP/TNL. MUSHclient plugins can do the same kind of status bars, but I haven't made one yet. On Mudlet there is also a checkbox where you can allow Mudlet to mark you as playing the game on Discord. If you play via the web client at https://grapevine.haus/games/EF then that too will have some HP and progress bars on it. |
227. | Enker | Feb 18, 2019 | The backend for weapons and armor has been tidied up a good bit. Tell Enker if any errors crop up! |
226. | Enker | Jan 19, 2019 | Strength, Dexterity, and Cure 4 potions have been added to the Tycoon and Narshe item shops. Enjoy more readily available buffs! |
225. | Enker | Jan 19, 2019 | General experience debt is largely abolished. A little bit can still be gained from using recall away from a nexus stone too much, and some might be gainable in dungeons in the future, but for now, enjoy (?) worry free death! |
224. | Enker | Jan 19, 2019 | Cut safe recall time (when not done at a nexus stone) to an hour, and cut the resulting experience debt to a tenth of what it was. |
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